Website powered by

Driveclub

Some images showing my work on Driveclub, focusing on the Nakasendo track

"As good as the other four tracks are, none of them hold a hot tail pipe to Nakasendo"

"As good as the other four tracks are, none of them hold a hot tail pipe to Nakasendo"

"It’s layout is rivaled only by how gorgeous it is, with a couple of massive and very detailed bridges, rock walls, and a lengthy and claustrophobic tunnel about mid-way through"

"It’s layout is rivaled only by how gorgeous it is, with a couple of massive and very detailed bridges, rock walls, and a lengthy and claustrophobic tunnel about mid-way through"

Lake side Nakasendo

Lake side Nakasendo

Track side detail in Nakasendo

Track side detail in Nakasendo

Broken tarmac

Broken tarmac

Butea tree variations

Butea tree variations

Butea in-game

Butea in-game

Bamboo fence

Bamboo fence

Tile shader - the images used for the mosaics were tiny - each tile was a single pixel

Tile shader - the images used for the mosaics were tiny - each tile was a single pixel

Another example of the tile shader

Another example of the tile shader

Cobbles texture

Cobbles texture

Cobbles breakdown

Cobbles breakdown

Red brick textures

Red brick textures

Wood textures and paintable shader

Wood textures and paintable shader

Statue from the Old Town track, captured with photogrammetry

Statue from the Old Town track, captured with photogrammetry

I also designed Ashii from the Urban Tracks DLC. This fictional track was concieved as a mix between Jodhpur and Aizawl, in the foothills of the Himilayas.

I also designed Ashii from the Urban Tracks DLC. This fictional track was concieved as a mix between Jodhpur and Aizawl, in the foothills of the Himilayas.

Ashii

Ashii